Triple

T17883685
Position Surface form Disambiguated ID Type / Status
Subject The Kindly Ones E447150 entity
Predicate featuresCharacter P626 FINISHED
Object Death NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Death | Statement: [The Kindly Ones, featuresCharacter, Death]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Death
Context triple: [The Kindly Ones, featuresCharacter, Death]
  • A. Death
    Death is the universal, irreversible cessation of life that marks the end of an organism’s biological functions and is a central theme in philosophy, religion, and mythology.
  • B. Death
    Death is an American proto-punk band from Detroit, formed in the early 1970s and later recognized as a pioneering influence on punk rock.
  • C. Death chosen
    Death is a recurring anthropomorphic personification of mortality in Terry Pratchett's Discworld series, known for his skeletal appearance, dry wit, and philosophical reflections on life and death.
  • D. Death
    Death is a recurring, scythe-wielding boss and iconic embodiment of mortality in the Castlevania video game series, often serving as one of Dracula’s most powerful and feared servants.
  • E. Death
    Death is one of the fundamental cosmic forces in the Warcraft universe, governing the Shadowlands and the cycle of mortal souls.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8b9f59bd48190a6fc925a855b8bac completed April 10, 2026, 8:51 a.m.
NER Named-entity recognition batch_69e49c11530881908ad98fbd0a52b1c3 completed April 19, 2026, 9:10 a.m.
Created at: April 10, 2026, 10:18 a.m.