Triple
T17720796
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Susannah French Livingston |
E442328
|
entity |
| Predicate | associatedWithLocation |
P2830
|
FINISHED |
| Object | New York (historical Livingston family base) |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: New York (historical Livingston family base) | Statement: [Susannah French Livingston, associatedWithLocation, New York (historical Livingston family base)]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: New York (historical Livingston family base) Context triple: [Susannah French Livingston, associatedWithLocation, New York (historical Livingston family base)]
-
A.
New York (Assassin's Creed III)
New York (Assassin's Creed III) is a major urban hub and explorable city in the game Assassin's Creed III, depicting the historical setting of New York during the American Revolutionary period.
-
B.
Locke, New York
Locke, New York is a small rural town in Cayuga County known for its agricultural character and location in the Finger Lakes region of central New York State.
-
C.
Yorktown, New York
Yorktown, New York is a suburban town in the Hudson Valley region north of New York City, known for its residential communities, parks, and historic sites.
-
D.
Fort Orange
Fort Orange was a 17th-century Dutch fur-trading post and military fortification located near present-day Albany, New York, that served as a key outpost of the colony of New Netherland.
-
E.
Mount Vernon, New York
Mount Vernon, New York is a densely populated inner-ring suburb of New York City located just north of the Bronx in southern Westchester County.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: New York (historical Livingston family base) Target entity description: New York (historical Livingston family base) refers to the region in colonial and early America where the prominent Livingston family established their estates, political influence, and social prominence.
-
A.
New York (Assassin's Creed III)
New York (Assassin's Creed III) is a major urban hub and explorable city in the game Assassin's Creed III, depicting the historical setting of New York during the American Revolutionary period.
-
B.
Locke, New York
Locke, New York is a small rural town in Cayuga County known for its agricultural character and location in the Finger Lakes region of central New York State.
-
C.
Yorktown, New York
Yorktown, New York is a suburban town in the Hudson Valley region north of New York City, known for its residential communities, parks, and historic sites.
-
D.
Fort Orange
Fort Orange was a 17th-century Dutch fur-trading post and military fortification located near present-day Albany, New York, that served as a key outpost of the colony of New Netherland.
-
E.
Mount Vernon, New York
Mount Vernon, New York is a densely populated inner-ring suburb of New York City located just north of the Bronx in southern Westchester County.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d8b9ec79688190b86bdcef85a7b3aa |
completed | April 10, 2026, 8:50 a.m. |
| NER | Named-entity recognition | batch_69e4748520a881908dc3446d33236ff7 |
completed | April 19, 2026, 6:21 a.m. |
Created at: April 10, 2026, 10:07 a.m.