Triple
T17701070
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Tal’s Hill |
E441300
|
entity |
| Predicate | inPlayStatus |
P123426
|
FINISHED |
| Object | fair territory |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: fair territory | Statement: [Tal’s Hill, inPlayStatus, fair territory]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: inPlayStatus Context triple: [Tal’s Hill, inPlayStatus, fair territory]
-
A.
playerStatus
Indicates the current state or condition of a player within a game or system, such as their activity, health, or participation status.
-
B.
settingWithinPlay
chosen
Indicates that a particular setting (such as a location or environment) occurs within and is part of a specific play.
-
C.
playableInGame
Indicates that something can be used or controlled as an active element within a particular game.
-
D.
hasPhaseOfPlay
Indicates a relationship where a broader game or activity includes or is associated with a specific phase or segment of play.
-
E.
playedInState
Indicates that an entity (typically a person or team) participated in games or competitions within a specified state.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d8b9ea20b48190ace88bb46b01e6a9 |
completed | April 10, 2026, 8:50 a.m. |
| NER | Named-entity recognition | batch_69e4715ae1fc81908438a1bba970c6ec |
completed | April 19, 2026, 6:08 a.m. |
| PD | Predicate disambiguation | batch_69e3cde601d4819097903f471f1fe99a |
completed | April 18, 2026, 6:31 p.m. |
Created at: April 10, 2026, 10:04 a.m.