Triple

T17572943
Position Surface form Disambiguated ID Type / Status
Subject Isle of Portland E427983 entity
Predicate hasLandmark P105 FINISHED
Object Verne Citadel NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Verne Citadel | Statement: [Isle of Portland, hasLandmark, Verne Citadel]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Verne Citadel
Context triple: [Isle of Portland, hasLandmark, Verne Citadel]
  • A. Verne Citadel chosen
    Verne Citadel is a 19th-century fortress on the Isle of Portland in Dorset, England, historically used for coastal defense and later as a prison and immigration removal centre.
  • B. Corte Citadel
    Corte Citadel is a historic fortified stronghold overlooking the town of Corte in central Corsica, France.
  • C. Haven City Fortress
    Haven City Fortress is the heavily fortified central stronghold in the Jak and Daxter game series, serving as the militarized heart of Haven City.
  • D. Citadella
    Citadella is a 19th-century fortress and popular panoramic lookout situated atop Gellért Hill in Budapest, Hungary.
  • E. Lord’s Fortress
    Lord’s Fortress is the English meaning of the name of Uplistsikhe, an ancient rock-hewn cave city in eastern Georgia.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d889e0385081908a04b66f4dd4bd0d completed April 10, 2026, 5:25 a.m.
NER Named-entity recognition batch_69e459330c788190907a02fc98e0e24b completed April 19, 2026, 4:25 a.m.
Created at: April 10, 2026, 5:50 a.m.