Triple

T17537522
Position Surface form Disambiguated ID Type / Status
Subject Immortalis E427098 entity
Predicate supportsAPI P203 FINISHED
Object OpenGL ES 3.x NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: OpenGL ES 3.x | Statement: [Immortalis, supportsAPI, OpenGL ES 3.x]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: OpenGL ES 3.x
Context triple: [Immortalis, supportsAPI, OpenGL ES 3.x]
  • A. OpenGL ES chosen
    OpenGL ES is a cross-platform, royalty-free 2D and 3D graphics API designed for embedded systems such as mobile devices, game consoles, and automotive displays.
  • B. PowerVR proprietary APIs
    PowerVR proprietary APIs are specialized, vendor-specific graphics interfaces designed to leverage the unique features and performance characteristics of PowerVR GPUs.
  • C. OpenGL
    OpenGL is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics, widely used in games, simulations, and professional visualization.
  • D. PowerVR Kyro
    PowerVR Kyro is a family of tile-based deferred rendering graphics processing units developed by Imagination Technologies and STMicroelectronics for PC graphics cards in the early 2000s.
  • E. OpenVG
    OpenVG is a cross-platform, hardware-accelerated 2D vector graphics API designed for high-quality rendering on embedded and mobile devices.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d889de677081909b22d2657b1f0292 completed April 10, 2026, 5:25 a.m.
NER Named-entity recognition batch_69e4536dbe908190ba7559f9561f05a2 completed April 19, 2026, 4 a.m.
Created at: April 10, 2026, 5:49 a.m.