Triple
T17537522
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Immortalis |
E427098
|
entity |
| Predicate | supportsAPI |
P203
|
FINISHED |
| Object | OpenGL ES 3.x |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: OpenGL ES 3.x | Statement: [Immortalis, supportsAPI, OpenGL ES 3.x]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: OpenGL ES 3.x Context triple: [Immortalis, supportsAPI, OpenGL ES 3.x]
-
A.
OpenGL ES
chosen
OpenGL ES is a cross-platform, royalty-free 2D and 3D graphics API designed for embedded systems such as mobile devices, game consoles, and automotive displays.
-
B.
PowerVR proprietary APIs
PowerVR proprietary APIs are specialized, vendor-specific graphics interfaces designed to leverage the unique features and performance characteristics of PowerVR GPUs.
-
C.
OpenGL
OpenGL is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics, widely used in games, simulations, and professional visualization.
-
D.
PowerVR Kyro
PowerVR Kyro is a family of tile-based deferred rendering graphics processing units developed by Imagination Technologies and STMicroelectronics for PC graphics cards in the early 2000s.
-
E.
OpenVG
OpenVG is a cross-platform, hardware-accelerated 2D vector graphics API designed for high-quality rendering on embedded and mobile devices.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d889de677081909b22d2657b1f0292 |
completed | April 10, 2026, 5:25 a.m. |
| NER | Named-entity recognition | batch_69e4536dbe908190ba7559f9561f05a2 |
completed | April 19, 2026, 4 a.m. |
Created at: April 10, 2026, 5:49 a.m.