Triple
T17537480
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Immortalis |
E427098
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | GPU architecture family |
C6593
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: GPU architecture family Context triple: [Immortalis, instanceOf, GPU architecture family]
-
A.
GPU architecture
chosen
GPU architecture is the conceptual design and organization of a graphics processing unit’s cores, memory hierarchy, and data paths that enable massively parallel computation for graphics and general-purpose workloads.
-
B.
graphics processing unit family
A graphics processing unit family is a group of closely related GPU models that share a common architecture, feature set, and design lineage, typically released by a manufacturer as a coherent product line.
-
C.
computer graphics chipset family
A computer graphics chipset family is a group of closely related graphics processing chipsets that share a common architecture, feature set, and design lineage, tailored for rendering and accelerating visual output across different devices or performance tiers.
-
D.
microprocessor family
A microprocessor family is a group of closely related microprocessors that share a common architecture, instruction set, and design philosophy, enabling software and hardware compatibility across multiple processor models and generations.
-
E.
system on a chip family
A system on a chip family is a group of closely related integrated circuits that share a common architecture and design philosophy, each combining multiple computing, memory, and peripheral components on a single chip for different performance, power, and feature needs.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d889de677081909b22d2657b1f0292 |
completed | April 10, 2026, 5:25 a.m. |
Created at: April 10, 2026, 5:49 a.m.