Triple

T17537480
Position Surface form Disambiguated ID Type / Status
Subject Immortalis E427098 entity
Predicate instanceOf P0 FINISHED
Object GPU architecture family C6593 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: GPU architecture family
Context triple: [Immortalis, instanceOf, GPU architecture family]
  • A. GPU architecture chosen
    GPU architecture is the conceptual design and organization of a graphics processing unit’s cores, memory hierarchy, and data paths that enable massively parallel computation for graphics and general-purpose workloads.
  • B. graphics processing unit family
    A graphics processing unit family is a group of closely related GPU models that share a common architecture, feature set, and design lineage, typically released by a manufacturer as a coherent product line.
  • C. computer graphics chipset family
    A computer graphics chipset family is a group of closely related graphics processing chipsets that share a common architecture, feature set, and design lineage, tailored for rendering and accelerating visual output across different devices or performance tiers.
  • D. microprocessor family
    A microprocessor family is a group of closely related microprocessors that share a common architecture, instruction set, and design philosophy, enabling software and hardware compatibility across multiple processor models and generations.
  • E. system on a chip family
    A system on a chip family is a group of closely related integrated circuits that share a common architecture and design philosophy, each combining multiple computing, memory, and peripheral components on a single chip for different performance, power, and feature needs.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d889de677081909b22d2657b1f0292 completed April 10, 2026, 5:25 a.m.
Created at: April 10, 2026, 5:49 a.m.