Triple

T17521235
Position Surface form Disambiguated ID Type / Status
Subject MuJoCo environments E426682 entity
Predicate instanceOf P0 FINISHED
Object physics-based simulation environment C23124 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: physics-based simulation environment
Context triple: [MuJoCo environments, instanceOf, physics-based simulation environment]
  • A. physics-based game
    A physics-based game is an interactive digital experience where gameplay mechanics and outcomes are primarily driven by realistic or stylized simulation of physical laws such as gravity, momentum, and collision.
  • B. physics engine chosen
    A physics engine is a software component that simulates physical systems—such as motion, collisions, and forces—in a virtual environment according to the laws of physics.
  • C. virtual reality environment
    A virtual reality environment is a computer-generated, immersive 3D space that users can interact with in real time through specialized hardware and software, simulating presence in a digital world.
  • D. space environment simulation laboratory
    A space environment simulation laboratory is a controlled facility that recreates key physical conditions of outer space—such as vacuum, radiation, extreme temperatures, and microgravity—to test and study spacecraft components, materials, and biological systems.
  • E. research simulator
    A research simulator is a virtual environment or tool that models real-world research processes, allowing users to design, conduct, and analyze simulated studies for learning, experimentation, or decision-making.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d889de677081909b22d2657b1f0292 completed April 10, 2026, 5:25 a.m.
Created at: April 10, 2026, 5:49 a.m.