Triple
T17517765
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Battle of B-R5RB |
E426608
|
entity |
| Predicate | location |
P40
|
FINISHED |
| Object | B-R5RB solar system |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: B-R5RB solar system | Statement: [Battle of B-R5RB, location, B-R5RB solar system]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: B-R5RB solar system Context triple: [Battle of B-R5RB, location, B-R5RB solar system]
-
A.
Arcturus system
The Arcturus system is a fictional star system often depicted in science fiction as the home of advanced or exotic products and civilizations, such as the famed Arcturan Mega-gin.
-
B.
Ringvaart system
The Ringvaart system is a Dutch network of canals and waterways designed to manage water levels and drainage around reclaimed lake and polder areas such as the Nieuwe Meer.
-
C.
Trisolaris star system
The Trisolaris star system is a fictional, unstable three-sun planetary system that serves as the home of the technologically advanced alien civilization in Liu Cixin’s Remembrance of Earth’s Past trilogy.
-
D.
Lilith system
The Lilith system was an early 1980s workstation and software environment developed at ETH Zurich under Niklaus Wirth, notable for pioneering modular programming and influencing later operating system and language designs.
-
E.
Nemesis System
The Nemesis System is a dynamic game mechanic that tracks and evolves enemy characters based on their interactions with the player, creating personalized rivalries and emergent narratives.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: B-R5RB solar system Target entity description: The B-R5RB solar system is a notable star system in the online game EVE Online, famous as the site of one of the largest and most destructive player battles in the game's history.
-
A.
Arcturus system
The Arcturus system is a fictional star system often depicted in science fiction as the home of advanced or exotic products and civilizations, such as the famed Arcturan Mega-gin.
-
B.
Ringvaart system
The Ringvaart system is a Dutch network of canals and waterways designed to manage water levels and drainage around reclaimed lake and polder areas such as the Nieuwe Meer.
-
C.
Trisolaris star system
The Trisolaris star system is a fictional, unstable three-sun planetary system that serves as the home of the technologically advanced alien civilization in Liu Cixin’s Remembrance of Earth’s Past trilogy.
-
D.
Lilith system
The Lilith system was an early 1980s workstation and software environment developed at ETH Zurich under Niklaus Wirth, notable for pioneering modular programming and influencing later operating system and language designs.
-
E.
Nemesis System
The Nemesis System is a dynamic game mechanic that tracks and evolves enemy characters based on their interactions with the player, creating personalized rivalries and emergent narratives.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d889dd9164819087b1dc3c9240c870 |
completed | April 10, 2026, 5:25 a.m. |
| NER | Named-entity recognition | batch_69e452615a8481909974e9855ea7a8e4 |
completed | April 19, 2026, 3:56 a.m. |
Created at: April 10, 2026, 5:49 a.m.