Triple
T17306368
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Jesper Kyd |
E420173
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object | Hitman: Blood Money soundtrack |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Hitman: Blood Money soundtrack | Statement: [Jesper Kyd, notableWork, Hitman: Blood Money soundtrack]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Hitman: Blood Money soundtrack Context triple: [Jesper Kyd, notableWork, Hitman: Blood Money soundtrack]
-
A.
Hitman: Codename 47 soundtrack
The Hitman: Codename 47 soundtrack is a dark, atmospheric video game score by composer Jesper Kyd that blends electronic and orchestral elements to underscore the stealth and tension of the game.
-
B.
Hitman: Contracts soundtrack
The Hitman: Contracts soundtrack is a dark, atmospheric video game score composed by Jesper Kyd, known for its blend of orchestral and electronic elements that enhance the stealth and tension of the game.
-
C.
Hitman 2: Silent Assassin soundtrack
The Hitman 2: Silent Assassin soundtrack is a dark, cinematic video game score by composer Jesper Kyd, known for its blend of orchestral and electronic elements that enhance the stealth and tension of the game.
-
D.
Metal Gear Solid V: The Phantom Pain (soundtrack)
Metal Gear Solid V: The Phantom Pain (soundtrack) is the official musical score to Hideo Kojima’s stealth-action game, blending atmospheric orchestral and electronic compositions that underscore its tense, cinematic storytelling.
-
E.
The Hitman’s Bodyguard
The Hitman’s Bodyguard is a 2017 action-comedy film starring Ryan Reynolds and Samuel L. Jackson, known for its blend of high-octane stunts and irreverent humor.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Hitman: Blood Money soundtrack Target entity description: The Hitman: Blood Money soundtrack is a dark, cinematic video game score by composer Jesper Kyd, blending orchestral and electronic elements to underscore the stealth and tension of the game.
-
A.
Hitman: Codename 47 soundtrack
The Hitman: Codename 47 soundtrack is a dark, atmospheric video game score by composer Jesper Kyd that blends electronic and orchestral elements to underscore the stealth and tension of the game.
-
B.
Hitman: Contracts soundtrack
The Hitman: Contracts soundtrack is a dark, atmospheric video game score composed by Jesper Kyd, known for its blend of orchestral and electronic elements that enhance the stealth and tension of the game.
-
C.
Hitman 2: Silent Assassin soundtrack
The Hitman 2: Silent Assassin soundtrack is a dark, cinematic video game score by composer Jesper Kyd, known for its blend of orchestral and electronic elements that enhance the stealth and tension of the game.
-
D.
Metal Gear Solid V: The Phantom Pain (soundtrack)
Metal Gear Solid V: The Phantom Pain (soundtrack) is the official musical score to Hideo Kojima’s stealth-action game, blending atmospheric orchestral and electronic compositions that underscore its tense, cinematic storytelling.
-
E.
The Hitman’s Bodyguard
The Hitman’s Bodyguard is a 2017 action-comedy film starring Ryan Reynolds and Samuel L. Jackson, known for its blend of high-octane stunts and irreverent humor.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d889d22b848190a4663d0b8f8f76e7 |
completed | April 10, 2026, 5:25 a.m. |
| NER | Named-entity recognition | batch_69e438ff3ee08190ab4c44a22f86b38b |
completed | April 19, 2026, 2:07 a.m. |
Created at: April 10, 2026, 5:43 a.m.