Triple
T17306366
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Jesper Kyd |
E420173
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
Hitman 2: Silent Assassin soundtrack
The Hitman 2: Silent Assassin soundtrack is a dark, cinematic video game score by composer Jesper Kyd, known for its blend of orchestral and electronic elements that enhance the stealth and tension of the game.
|
E1262915
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Hitman 2: Silent Assassin soundtrack | Statement: [Jesper Kyd, notableWork, Hitman 2: Silent Assassin soundtrack]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Hitman 2: Silent Assassin soundtrack Context triple: [Jesper Kyd, notableWork, Hitman 2: Silent Assassin soundtrack]
-
A.
Hitman: Codename 47 soundtrack
The Hitman: Codename 47 soundtrack is a dark, atmospheric video game score by composer Jesper Kyd that blends electronic and orchestral elements to underscore the stealth and tension of the game.
-
B.
Metal Gear Solid V: The Phantom Pain (soundtrack)
Metal Gear Solid V: The Phantom Pain (soundtrack) is the official musical score to Hideo Kojima’s stealth-action game, blending atmospheric orchestral and electronic compositions that underscore its tense, cinematic storytelling.
-
C.
Darksiders II soundtrack
The Darksiders II soundtrack is an atmospheric, orchestral- and electronic-driven video game score composed by Jesper Kyd, known for its dark, epic, and melodic themes that enhance the game's mythic adventure.
-
D.
Metal Gear Solid V: Ground Zeroes (soundtrack)
Metal Gear Solid V: Ground Zeroes (soundtrack) is the official musical score for the stealth-action video game Metal Gear Solid V: Ground Zeroes, featuring atmospheric and cinematic compositions that underscore its dark, espionage-driven narrative.
-
E.
Metal Gear Solid 4: Guns of the Patriots soundtrack
The Metal Gear Solid 4: Guns of the Patriots soundtrack is a cinematic, electronic-orchestral score for the 2008 stealth-action video game, renowned for its emotional themes and atmospheric integration with the series’ narrative.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Hitman 2: Silent Assassin soundtrack Triple: [Jesper Kyd, notableWork, Hitman 2: Silent Assassin soundtrack]
Generated description
The Hitman 2: Silent Assassin soundtrack is a dark, cinematic video game score by composer Jesper Kyd, known for its blend of orchestral and electronic elements that enhance the stealth and tension of the game.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Hitman 2: Silent Assassin soundtrack Target entity description: The Hitman 2: Silent Assassin soundtrack is a dark, cinematic video game score by composer Jesper Kyd, known for its blend of orchestral and electronic elements that enhance the stealth and tension of the game.
-
A.
Hitman: Codename 47 soundtrack
The Hitman: Codename 47 soundtrack is a dark, atmospheric video game score by composer Jesper Kyd that blends electronic and orchestral elements to underscore the stealth and tension of the game.
-
B.
Metal Gear Solid V: The Phantom Pain (soundtrack)
Metal Gear Solid V: The Phantom Pain (soundtrack) is the official musical score to Hideo Kojima’s stealth-action game, blending atmospheric orchestral and electronic compositions that underscore its tense, cinematic storytelling.
-
C.
Darksiders II soundtrack
The Darksiders II soundtrack is an atmospheric, orchestral- and electronic-driven video game score composed by Jesper Kyd, known for its dark, epic, and melodic themes that enhance the game's mythic adventure.
-
D.
Metal Gear Solid V: Ground Zeroes (soundtrack)
Metal Gear Solid V: Ground Zeroes (soundtrack) is the official musical score for the stealth-action video game Metal Gear Solid V: Ground Zeroes, featuring atmospheric and cinematic compositions that underscore its dark, espionage-driven narrative.
-
E.
Metal Gear Solid 4: Guns of the Patriots soundtrack
The Metal Gear Solid 4: Guns of the Patriots soundtrack is a cinematic, electronic-orchestral score for the 2008 stealth-action video game, renowned for its emotional themes and atmospheric integration with the series’ narrative.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d889d22b848190a4663d0b8f8f76e7 |
completed | April 10, 2026, 5:25 a.m. |
| NER | Named-entity recognition | batch_69e438ff3ee08190ab4c44a22f86b38b |
completed | April 19, 2026, 2:07 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a018c440c58819084792fcd6b7a7a79 |
completed | May 11, 2026, 7:59 a.m. |
| NEDg | Description generation | batch_6a018d9651a48190b8a465741bb5b549 |
completed | May 11, 2026, 8:04 a.m. |
| NED2 | Entity disambiguation (via description) | batch_6a018eb4aed881908bf0f6837f373d04 |
completed | May 11, 2026, 8:09 a.m. |
Created at: April 10, 2026, 5:43 a.m.