Triple

T1719920
Position Surface form Disambiguated ID Type / Status
Subject DirectShow E37365 entity
Predicate introducedIn P513 FINISHED
Object DirectX 5 E37364 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: DirectX 5 | Statement: [DirectShow, introducedIn, DirectX 5]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: DirectX 5
Context triple: [DirectShow, introducedIn, DirectX 5]
  • A. DirectX chosen
    DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
  • B. Video for Windows
    Video for Windows is an early Microsoft multimedia framework and API for Windows that enabled digital video playback and editing on PCs in the 1990s.
  • C. DXGI
    DXGI (DirectX Graphics Infrastructure) is a Microsoft API layer that manages low-level tasks like enumerating graphics adapters, handling display modes, and facilitating communication between Direct3D and the graphics hardware.
  • D. DirectShow
    DirectShow is a Microsoft multimedia framework and API used on Windows for capturing, processing, and playing audio and video streams.
  • E. XeSS
    XeSS (Xe Super Sampling) is Intel’s AI-driven upscaling technology designed to boost gaming performance and image quality by rendering at lower resolutions and reconstructing higher-resolution frames in real time.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a8861912dc8190931af43b4b9158a7 completed March 4, 2026, 7:20 p.m.
NER Named-entity recognition batch_69aa633934a4819083f2929da03453a8 completed March 6, 2026, 5:16 a.m.
NED1 Entity disambiguation (via context triple) batch_69ada97dfb1c819084e750a8550d3e82 completed March 8, 2026, 4:53 p.m.
Created at: March 4, 2026, 7:30 p.m.