Triple

T1719865
Position Surface form Disambiguated ID Type / Status
Subject DirectX E37364 entity
Predicate includes P1393 FINISHED
Object HLSL
HLSL (High-Level Shading Language) is Microsoft's C-like programming language used to write shaders for real-time graphics on GPUs, primarily in the DirectX ecosystem.
E193856 NE FINISHED

Provenance (5 batches)

Stage Batch ID Job type Status
creating batch_69a8861912dc8190931af43b4b9158a7 elicitation completed
NER batch_69aa633934a4819083f2929da03453a8 ner completed
NED1 batch_69ad8ae98cd88190af4dc46679b3d93f ned_source_triple completed
NED2 batch_69ad97b18f9c8190a9c5ed80b5ed0195 ned_description completed
NEDg batch_69ad957bd63c819099a508ca5c4102cc nedg completed
Created at: March 4, 2026, 7:30 p.m.