Triple

T17126002
Position Surface form Disambiguated ID Type / Status
Subject Diane Simmons E415596 entity
Predicate worksIn P1527 FINISHED
Object Quahog E54923 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Quahog | Statement: [Diane Simmons, worksIn, Quahog]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Quahog
Context triple: [Diane Simmons, worksIn, Quahog]
  • A. Quahog Harbor
    Quahog Harbor is a fictional waterfront area in the animated TV series "Family Guy," serving as a key setting within the made-up town of Quahog, Rhode Island.
  • B. Quahog commercial district
    The Quahog commercial district is the main business area of the fictional town of Quahog in the animated series "Family Guy," featuring various local shops, services, and landmarks.
  • C. Quahog, Rhode Island chosen
    Quahog, Rhode Island is the fictional New England town that serves as the primary setting for the animated television series Family Guy.
  • D. Oldtown
    Oldtown was the original pioneer settlement that later developed into present-day Harrodsburg, Kentucky, one of the earliest permanent communities in the state.
  • E. Oldtown
    Oldtown is one of the oldest and largest cities in the fictional continent of Westeros, famed for its towering Hightower and as the seat of the Citadel where maesters are trained.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d886d090cc8190a39cb94992586905 completed April 10, 2026, 5:12 a.m.
NER Named-entity recognition batch_69e3f026ae188190b8c1e08529719878 completed April 18, 2026, 8:57 p.m.
NED1 Entity disambiguation (via context triple) batch_6a013a12a7288190911c1be2667916c0 completed May 11, 2026, 2:08 a.m.
Created at: April 10, 2026, 5:36 a.m.