Triple
T17036168
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | I Am Dead |
E413325
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | narrative video game |
C14740
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: narrative video game Context triple: [I Am Dead, instanceOf, narrative video game]
-
A.
narrative-driven game
chosen
A narrative-driven game is an interactive experience where storytelling, character development, and plot progression are the primary focus, guiding gameplay and player choices.
-
B.
video game
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
C.
interactive fiction video game
An interactive fiction video game is a narrative-focused digital game where players influence the story’s progression and outcome primarily through text-based choices and dialogue-driven interactions.
-
D.
single-player video game
A single-player video game is an interactive digital experience designed for one person to play alone, focusing on individual progression, story, and challenges without requiring other human players.
-
E.
science fiction video game series
A science fiction video game series is a collection of related games set in futuristic or speculative worlds that explore advanced technology, space travel, alien life, or other science-based imaginative concepts through interactive storytelling and gameplay.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d886cd18288190b006abab23f811b7 |
completed | April 10, 2026, 5:12 a.m. |
Created at: April 10, 2026, 5:33 a.m.