Triple
T16876394
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Finite Operator Calculus |
E421310
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | area of combinatorics |
C37698
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: area of combinatorics Context triple: [Finite Operator Calculus, instanceOf, area of combinatorics]
-
A.
result in combinatorial game theory
In combinatorial game theory, a result is a formal outcome or conclusion—such as a theorem, lemma, or classification—that characterizes the behavior, value, or winning conditions of one or more games under specified rules.
-
B.
combinatorial game
A combinatorial game is a two-player, perfect-information game with no chance elements where players move alternately and the outcome depends solely on their strategic choices under well-defined rules.
-
C.
area of algebraic geometry
An area of algebraic geometry is a subfield focused on a specific collection of problems, techniques, and structures related to the study of solutions to polynomial equations and their geometric properties.
-
D.
combinatorial basis
A combinatorial basis is a minimal set of combinatorial objects or elements from which all structures in a given class can be uniquely generated or represented, typically without redundancy.
-
E.
result in additive number theory
A result in additive number theory is a theorem or proposition that describes how integers can be expressed as sums of other integers, often revealing structural or combinatorial properties of sets under addition.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d889d470fc8190b4aec199636c0c56 |
completed | April 10, 2026, 5:25 a.m. |
Created at: April 10, 2026, 5:29 a.m.