Triple

T16624900
Position Surface form Disambiguated ID Type / Status
Subject Krimzon Guard fortress E403919 entity
Predicate accessMethodInGame P5872 FINISHED
Object story‑driven missions LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: story‑driven missions | Statement: [Krimzon Guard fortress, accessMethodInGame, story‑driven missions]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: accessMethodInGame
Context triple: [Krimzon Guard fortress, accessMethodInGame, story‑driven missions]
  • A. accessMethod chosen
    Indicates the means, process, or technique by which something is accessed, retrieved, or made available.
  • B. accessMission
    Indicates that an entity is permitted to enter, use, or interact with a specific mission or mission-related resources.
  • C. accessesPass
    Indicates that one entity uses or is granted a pass (such as a credential, ticket, or authorization token) to gain entry to or make use of another entity.
  • D. accessFeature
    Indicates that one entity is permitted to use or interact with a specific feature or capability of another entity.
  • E. accessIs
    Indicates that one entity has the ability, permission, or means to reach, use, or interact with another entity or resource.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d883897eb481909eaaa088ba9918d9 completed April 10, 2026, 4:58 a.m.
NER Named-entity recognition batch_69e37551cd888190becc21deba87980d completed April 18, 2026, 12:13 p.m.
PD Predicate disambiguation batch_69e296ad3f148190af09223dc35b155c completed April 17, 2026, 8:23 p.m.
Created at: April 10, 2026, 5:17 a.m.