Triple

T16585965
Position Surface form Disambiguated ID Type / Status
Subject The Mousetrap (play-within-a-play) E402956 entity
Predicate settingWithinPlay P123426 FINISHED
Object the Danish court LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: the Danish court | Statement: [The Mousetrap (play-within-a-play), settingWithinPlay, the Danish court]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: settingWithinPlay
Context triple: [The Mousetrap (play-within-a-play), settingWithinPlay, the Danish court]
  • A. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • B. usesPlayingArea
    Indicates that one entity makes use of a particular playing area as the space in which an activity or event takes place.
  • C. playableSide
    Indicates that a particular side, faction, or team in a game can be actively controlled or chosen by the player.
  • D. decidingPlay
    Indicates that an action or event serves as the critical play that determines the outcome of a game or contest.
  • E. playInGameIntroduced
    Indicates that an entity participates as a playable element within the specific game in which it was first introduced.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d88387363c8190a97a0c942130de97 completed April 10, 2026, 4:58 a.m.
NER Named-entity recognition batch_69e3599cbc448190bc80eef4ad58eb41 completed April 18, 2026, 10:14 a.m.
PD Predicate disambiguation batch_69e296a7d9d0819088555bca6c936e79 completed April 17, 2026, 8:23 p.m.
PDg Predicate description generation batch_69e2d7fb02f481908885a226c2191231 completed April 18, 2026, 1:01 a.m.
Created at: April 10, 2026, 5:16 a.m.