Triple

T16516089
Position Surface form Disambiguated ID Type / Status
Subject The Alliance E401187 entity
Predicate gameRuleModifications P24476 FINISHED
Object yes LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: yes | Statement: [The Alliance, gameRuleModifications, yes]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameRuleModifications
Context triple: [The Alliance, gameRuleModifications, yes]
  • A. gameEngineModification
    Indicates a relationship where an entity alters, extends, or customizes the functionality or behavior of a game engine.
  • B. typicalRuleModification chosen
    Indicates a change made to a standard or default rule, adjusting how that rule normally applies or operates.
  • C. affectedByGameRule
    Indicates that an entity’s state, behavior, or outcome is influenced or constrained by a specific game rule.
  • D. notableRuleChange
    Indicates a significant modification to an established rule or set of rules that meaningfully alters how they apply or are enforced.
  • E. gameLengthRule
    Indicates a rule that specifies how long a game is allowed or required to last.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d883838abc8190bc79cb2d41733ce2 completed April 10, 2026, 4:58 a.m.
NER Named-entity recognition batch_69e32e7bbfa481909037148cdb4d8996 completed April 18, 2026, 7:10 a.m.
PD Predicate disambiguation batch_69e296995d388190b88ebe189dce890d completed April 17, 2026, 8:22 p.m.
Created at: April 10, 2026, 5:14 a.m.