Triple

T16401507
Position Surface form Disambiguated ID Type / Status
Subject Relapse E398314 entity
Predicate notableSingle P3283 FINISHED
Object We Made You E1212287 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: We Made You | Statement: [Relapse, notableSingle, We Made You]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: We Made You
Context triple: [Relapse, notableSingle, We Made You]
  • A. We Made You chosen
    "We Made You" is a 2009 comedic rap single by Eminem, known for its satirical lyrics and pop culture parodies in both the song and its music video.
  • B. Made You Look
    "Made You Look" is a 2022 doo-wop-influenced pop single by Meghan Trainor that became a viral hit, especially on TikTok, for its catchy hook and body-confidence message.
  • C. Made You Look
    "Made You Look" is a hit single by American rapper Nas, known for its hard-hitting boom-bap production and sharp lyricism, released from his 2002 album "God's Son."
  • D. I Was Made
    "I Was Made" is a song by the American rock band The Temper Trap from their 2016 album "Thick as Thieves."
  • E. We’ll Make It
    We’ll Make It is a survivor perk in the asymmetric horror game Dead by Daylight that temporarily boosts healing speed after safely rescuing a teammate from a hook.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d87f2950248190bc8ad9b9bebdc8c8 completed April 10, 2026, 4:40 a.m.
NER Named-entity recognition batch_69e327cfb2fc8190bbc2765247c4b4e4 completed April 18, 2026, 6:42 a.m.
NED1 Entity disambiguation (via context triple) batch_6a00457baed48190b559af7c0ac2711d completed May 10, 2026, 8:44 a.m.
Created at: April 10, 2026, 5:09 a.m.