Triple

T16327294
Position Surface form Disambiguated ID Type / Status
Subject Cevat Yerli E396453 entity
Predicate associatedWith P37 FINISHED
Object CryEngine game engine E1199234 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: CryEngine game engine | Statement: [Cevat Yerli, associatedWith, CryEngine game engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: CryEngine game engine
Context triple: [Cevat Yerli, associatedWith, CryEngine game engine]
  • A. CryEngine chosen
    CryEngine is a high-performance game engine known for its advanced graphics capabilities and use in visually impressive first-person shooters like the Crysis series.
  • B. CryEngine 3
    CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
  • C. CryEngine V
    CryEngine V is a powerful, real-time 3D game engine known for its high-end graphics, advanced rendering features, and use in visually impressive AAA games.
  • D. CryEngine 2
    CryEngine 2 is a high-end game engine known for its advanced graphics and physics capabilities, famously showcased in the 2007 video game Crysis.
  • E. CryEngine 1
    CryEngine 1 is the original version of Crytek’s game engine, best known for powering the visually advanced first-person shooter Far Cry.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d87f255b788190a400eba031dd85d8 completed April 10, 2026, 4:40 a.m.
NER Named-entity recognition batch_69e296bab8b48190b373b4efbd6f0d8c completed April 17, 2026, 8:23 p.m.
NED1 Entity disambiguation (via context triple) batch_6a003c4ca7ac819098cae8aabfe7e395 completed May 10, 2026, 8:05 a.m.
Created at: April 10, 2026, 5:07 a.m.