Triple
T16040212
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | 2000 Stanley Cup Finals |
E389073
|
entity |
| Predicate | longestGame |
P15428
|
FINISHED |
| Object | Game 5 |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Game 5 | Statement: [2000 Stanley Cup Finals, longestGame, Game 5]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: longestGame Context triple: [2000 Stanley Cup Finals, longestGame, Game 5]
-
A.
longestGameTeams
Indicates the teams that participated in the game with the longest duration within a given set of games or season.
-
B.
longestGameOvertimes
Indicates the number of overtime periods played in the longest game (by duration or overtime count) within a given context.
-
C.
gameLength
chosen
Indicates the duration or total length of a game, typically measured in time or turns.
-
D.
longestDurationAt
Indicates that one entity has the greatest length of time associated with a particular state, event, or activity compared to other relevant entities.
-
E.
gameLengthRule
Indicates a rule that specifies how long a game is allowed or required to last.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d86dada3808190825d5f80d72fbe88 |
completed | April 10, 2026, 3:25 a.m. |
| NER | Named-entity recognition | batch_69e1ff63edb0819092cbb671967bbdcd |
completed | April 17, 2026, 9:37 a.m. |
| PD | Predicate disambiguation | batch_69e1826f34c081908005bb736f1c485d |
completed | April 17, 2026, 12:44 a.m. |
Created at: April 10, 2026, 4:56 a.m.