Triple
T16011454
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Crytek |
E388344
|
entity |
| Predicate | formerSubsidiary |
P6796
|
FINISHED |
| Object |
Crytek Istanbul
Crytek Istanbul was a regional branch of the German video game developer Crytek, focused on supporting the company’s operations and projects in Turkey and surrounding markets.
|
E1193687
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Crytek Istanbul | Statement: [Crytek, formerSubsidiary, Crytek Istanbul]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Crytek Istanbul Context triple: [Crytek, formerSubsidiary, Crytek Istanbul]
-
A.
Crytek Black Sea
Crytek Black Sea is a Bulgarian video game development studio known for its work on real-time strategy and online titles, originally operating under Crytek before later becoming independent again.
-
B.
Crytek
Crytek is a German video game developer best known for creating the Crysis series and the CryEngine game engine.
-
C.
Ubisoft Massive
Ubisoft Massive is a Swedish video game development studio best known for creating titles like Tom Clancy’s The Division series.
-
D.
CryEngine 3
CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
-
E.
Ubisoft San Francisco
Ubisoft San Francisco is a U.S.-based game development studio within Ubisoft known for contributing to major franchises and supporting the company’s North American production efforts.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Crytek Istanbul Triple: [Crytek, formerSubsidiary, Crytek Istanbul]
Generated description
Crytek Istanbul was a regional branch of the German video game developer Crytek, focused on supporting the company’s operations and projects in Turkey and surrounding markets.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Crytek Istanbul Target entity description: Crytek Istanbul was a regional branch of the German video game developer Crytek, focused on supporting the company’s operations and projects in Turkey and surrounding markets.
-
A.
Crytek Black Sea
Crytek Black Sea is a Bulgarian video game development studio known for its work on real-time strategy and online titles, originally operating under Crytek before later becoming independent again.
-
B.
Crytek
Crytek is a German video game developer best known for creating the Crysis series and the CryEngine game engine.
-
C.
Ubisoft Massive
Ubisoft Massive is a Swedish video game development studio best known for creating titles like Tom Clancy’s The Division series.
-
D.
CryEngine 3
CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
-
E.
Ubisoft San Francisco
Ubisoft San Francisco is a U.S.-based game development studio within Ubisoft known for contributing to major franchises and supporting the company’s North American production efforts.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d86dabcb7c8190b6a39d6831d2fa1b |
completed | April 10, 2026, 3:25 a.m. |
| NER | Named-entity recognition | batch_69e1829119648190aef5b5e84b26d898 |
completed | April 17, 2026, 12:45 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ffeb867ae88190945af88247d4c80b |
completed | May 10, 2026, 2:20 a.m. |
| NEDg | Description generation | batch_69ffec180994819099ceb59d7ce2d18b |
completed | May 10, 2026, 2:23 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69ffec9fc93881909b80bbfe324ebc2c |
completed | May 10, 2026, 2:25 a.m. |
Created at: April 10, 2026, 4:55 a.m.