Triple
T16011441
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Crytek |
E388344
|
entity |
| Predicate | engineDeveloped |
P65183
|
FINISHED |
| Object |
CryEngine 2
CryEngine 2 is a high-end game engine known for its advanced graphics and physics capabilities, famously showcased in the 2007 video game Crysis.
|
E1193686
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: CryEngine 2 | Statement: [Crytek, engineDeveloped, CryEngine 2]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: CryEngine 2 Context triple: [Crytek, engineDeveloped, CryEngine 2]
-
A.
CryEngine 3
CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
-
B.
CryEngine 1
CryEngine 1 is the original version of Crytek’s game engine, best known for powering the visually advanced first-person shooter Far Cry.
-
C.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
D.
Creation Engine 2
Creation Engine 2 is Bethesda Game Studios’ updated in-house game engine designed to power large-scale, open-world RPGs like Starfield with improved graphics, physics, and world simulation.
-
E.
Tempest Engine
Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: CryEngine 2 Triple: [Crytek, engineDeveloped, CryEngine 2]
Generated description
CryEngine 2 is a high-end game engine known for its advanced graphics and physics capabilities, famously showcased in the 2007 video game Crysis.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: CryEngine 2 Target entity description: CryEngine 2 is a high-end game engine known for its advanced graphics and physics capabilities, famously showcased in the 2007 video game Crysis.
-
A.
CryEngine 3
CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
-
B.
CryEngine 1
CryEngine 1 is the original version of Crytek’s game engine, best known for powering the visually advanced first-person shooter Far Cry.
-
C.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
D.
Creation Engine 2
Creation Engine 2 is Bethesda Game Studios’ updated in-house game engine designed to power large-scale, open-world RPGs like Starfield with improved graphics, physics, and world simulation.
-
E.
Tempest Engine
Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d86dabcb7c8190b6a39d6831d2fa1b |
completed | April 10, 2026, 3:25 a.m. |
| NER | Named-entity recognition | batch_69e21a00f6808190a60939ef7ce727a7 |
completed | April 17, 2026, 11:31 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ffeb867ae88190945af88247d4c80b |
completed | May 10, 2026, 2:20 a.m. |
| NEDg | Description generation | batch_69ffec180994819099ceb59d7ce2d18b |
completed | May 10, 2026, 2:23 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69ffec9fc93881909b80bbfe324ebc2c |
completed | May 10, 2026, 2:25 a.m. |
Created at: April 10, 2026, 4:55 a.m.