Triple

T16010849
Position Surface form Disambiguated ID Type / Status
Subject Aiden E388331 entity
Predicate playableBy P88329 FINISHED
Object player LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: player | Statement: [Aiden, playableBy, player]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playableBy
Context triple: [Aiden, playableBy, player]
  • A. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • B. playableMode
    Indicates that a particular mode, configuration, or state can be actively used or played within a system or application.
  • C. hasPlayFormat
    Indicates that something (such as a game, media, or activity) is associated with a particular format or mode in which it is played or experienced.
  • D. playableInGame chosen
    Indicates that something can be used or controlled as an active element within a particular game.
  • E. canAlsoBePlayedIn
    Indicates that something (such as a game, media, or activity) is additionally playable or usable in another context, format, or environment beyond its primary one.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d86dabcb7c8190b6a39d6831d2fa1b completed April 10, 2026, 3:25 a.m.
NER Named-entity recognition batch_69e1858a00888190b8505071575dc56f completed April 17, 2026, 12:57 a.m.
PD Predicate disambiguation batch_69e1826a4f7c8190aba6d4f1075141b0 completed April 17, 2026, 12:44 a.m.
Created at: April 10, 2026, 4:55 a.m.