Triple
T15977578
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Matt Taylor (Until Dawn) |
E387486
|
entity |
| Predicate | narrativeMechanic |
P77863
|
FINISHED |
| Object | player moral choices influence his fate |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: player moral choices influence his fate | Statement: [Matt Taylor (Until Dawn), narrativeMechanic, player moral choices influence his fate]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: narrativeMechanic Context triple: [Matt Taylor (Until Dawn), narrativeMechanic, player moral choices influence his fate]
-
A.
narrativeStrategy
Indicates the method or approach used to structure, present, or convey a story or sequence of events.
-
B.
narrativeAction
chosen
Indicates an action or event that advances, shapes, or affects the progression of a narrative or story.
-
C.
isNarrativeDriven
Indicates that an entity’s primary structure or progression is guided by a storyline or plot rather than by mechanics, data, or other non-story elements.
-
D.
narrative
Indicates that one entity tells, presents, or conveys a story or sequence of events about another entity or situation.
-
E.
narrativeCycle
Indicates a recurring or structured sequence of narrative events or themes that repeat or progress in a cyclical pattern within a story or across stories.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d86da94ccc819083d187f5dc6a123e |
completed | April 10, 2026, 3:25 a.m. |
| NER | Named-entity recognition | batch_69e17d4d08f481909f38b75e3f42d9ab |
completed | April 17, 2026, 12:22 a.m. |
| PD | Predicate disambiguation | batch_69e142d9d8e881909b559a3e3ca21d24 |
completed | April 16, 2026, 8:13 p.m. |
Created at: April 10, 2026, 4:54 a.m.