Triple

T15939756
Position Surface form Disambiguated ID Type / Status
Subject MQA E386526 entity
Predicate playableAs P72061 FINISHED
Object standard PCM on non-MQA devices LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: standard PCM on non-MQA devices | Statement: [MQA, playableAs, standard PCM on non-MQA devices]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playableAs
Context triple: [MQA, playableAs, standard PCM on non-MQA devices]
  • A. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • B. playableMode
    Indicates that a particular mode, configuration, or state can be actively used or played within a system or application.
  • C. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • D. canAlsoBePlayedIn chosen
    Indicates that something (such as a game, media, or activity) is additionally playable or usable in another context, format, or environment beyond its primary one.
  • E. hasPlayType
    Indicates the type or category of play associated with an event, action, or performance.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d86da750008190987eb26be3f6c118 completed April 10, 2026, 3:25 a.m.
NER Named-entity recognition batch_69e17d4d08f481909f38b75e3f42d9ab completed April 17, 2026, 12:22 a.m.
PD Predicate disambiguation batch_69e142d37cd88190ab50760f1783e20c completed April 16, 2026, 8:13 p.m.
Created at: April 10, 2026, 4:53 a.m.