Triple
T15918683
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | John B. Kruskal |
E386036
|
entity |
| Predicate | notableFor |
P22
|
FINISHED |
| Object | Kruskal's algorithm |
E1045593
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Kruskal's algorithm | Statement: [John B. Kruskal, notableFor, Kruskal's algorithm]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Kruskal's algorithm Context triple: [John B. Kruskal, notableFor, Kruskal's algorithm]
-
A.
Kruskal
Kruskal is a surname most prominently associated with American mathematician Martin David Kruskal, known for his work in soliton theory and nonlinear science.
-
B.
Kruskal’s minimum spanning tree algorithm
chosen
Kruskal’s minimum spanning tree algorithm is a classic greedy graph algorithm that builds a minimum spanning tree by repeatedly adding the smallest-weight edge that does not create a cycle, typically implemented efficiently using a union–find data structure.
-
C.
Prim's minimum spanning tree algorithm
Prim's minimum spanning tree algorithm is a greedy graph algorithm that incrementally builds a minimum-cost spanning tree by repeatedly adding the cheapest edge connecting the growing tree to a new vertex.
-
D.
Dijkstra
Dijkstra is a renowned Dutch computer scientist best known for his pioneering work in algorithms, including Dijkstra's shortest path algorithm, and for his influential contributions to programming methodology and software engineering.
-
E.
Dijkstra's shortest path algorithm
Dijkstra's shortest path algorithm is a classic graph algorithm that efficiently computes the minimum-cost paths from a single source vertex to all other vertices in a weighted graph with non-negative edge weights.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d86da686e4819097cbf3b1fc2d881d |
completed | April 10, 2026, 3:25 a.m. |
| NER | Named-entity recognition | batch_69e1567ff9e48190b73cb101fc3f7b2b |
completed | April 16, 2026, 9:37 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ffb5a79b808190850fa9d327f7ef72 |
completed | May 9, 2026, 10:31 p.m. |
Created at: April 10, 2026, 4:52 a.m.