Triple
T15656680
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Super Bell |
E376459
|
entity |
| Predicate | grantsForm |
P75613
|
FINISHED |
| Object | Cat Mario |
E1169173
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Cat Mario | Statement: [Super Bell, grantsForm, Cat Mario]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Cat Mario Context triple: [Super Bell, grantsForm, Cat Mario]
-
A.
Cat Mario
chosen
Cat Mario is a special power-up form of Mario that gives him feline abilities like climbing walls, scratching enemies, and performing a midair dive attack.
-
B.
Lucky Cat Mario
Lucky Cat Mario is a special transformation of Mario that gives him a golden cat-like appearance and enhanced abilities in certain Super Mario games.
-
C.
Bee Mario
Bee Mario is a special transformation of Mario in the Super Mario series that lets him fly short distances, cling to honeycomb walls, and walk on flowers while wearing a fuzzy bee suit.
-
D.
Baby Mario
Baby Mario is the infant version of Nintendo’s iconic hero Mario, appearing as a playable character in various Mario spin-off and Yoshi games.
-
E.
Raccoon Mario
Raccoon Mario is a powered-up form of Mario that grants him raccoon-like ears and tail, enabling abilities such as tail attacks and limited flight in various Super Mario games.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85cd1564c8190991adda63bfab4b0 |
completed | April 10, 2026, 2:13 a.m. |
| NER | Named-entity recognition | batch_69e04ef1f83c8190bbf65eed162cbd55 |
completed | April 16, 2026, 2:52 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ff6ed6f50c81909d87ced263064f0d |
completed | May 9, 2026, 5:28 p.m. |
Created at: April 10, 2026, 4:15 a.m.