Triple
T15598119
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Bee Mushroom |
E374958
|
entity |
| Predicate | hasInGameItemType |
P119385
|
FINISHED |
| Object | collectible power-up |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: collectible power-up | Statement: [Bee Mushroom, hasInGameItemType, collectible power-up]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasInGameItemType Context triple: [Bee Mushroom, hasInGameItemType, collectible power-up]
-
A.
hasMagicItem
Indicates that an entity possesses or is associated with a magical item.
-
B.
playableInGame
Indicates that something can be used or controlled as an active element within a particular game.
-
C.
hasGameType
Indicates that an entity (such as a game or match) is associated with a specific category or type of game.
-
D.
hasAwardItem
Indicates that an entity possesses, is associated with, or has been granted a specific award item.
-
E.
hasRelicType
Indicates that an entity is associated with, classified by, or possesses a specific type or category of relic.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85cce25008190b13b52745fbd719b |
completed | April 10, 2026, 2:13 a.m. |
| NER | Named-entity recognition | batch_69e04e609ab081909feb486a57439960 |
completed | April 16, 2026, 2:50 a.m. |
| PD | Predicate disambiguation | batch_69deda844af081909e658ebc9d9b403d |
completed | April 15, 2026, 12:23 a.m. |
| PDg | Predicate description generation | batch_69dff7f05f708190850f1d8782e132b0 |
completed | April 15, 2026, 8:41 p.m. |
Created at: April 10, 2026, 4:12 a.m.