Triple

T15578948
Position Surface form Disambiguated ID Type / Status
Subject Slipice E374442 entity
Predicate hasGameMechanicRelationWith P84491 FINISHED
Object platforms in Mario Bros. LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: platforms in Mario Bros. | Statement: [Slipice, hasGameMechanicRelationWith, platforms in Mario Bros.]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasGameMechanicRelationWith
Context triple: [Slipice, hasGameMechanicRelationWith, platforms in Mario Bros.]
  • A. gameplayMechanic
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • B. notableLevelMechanic
    Indicates that an entity is recognized for its significant involvement in designing, implementing, or innovating game level mechanics.
  • C. relatedMechanism chosen
    Indicates a causal or functional connection where one entity serves as the mechanism or process through which another entity’s effect, behavior, or outcome is brought about.
  • D. definesMechanism
    Indicates that one entity specifies or explains the underlying process or mechanism by which another entity operates or occurs.
  • E. mechanicalCompatibility
    Indicates that two entities can function together properly from a mechanical standpoint, without interference, damage, or performance issues.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85ccd575081908909b71a3f3e3a61 completed April 10, 2026, 2:13 a.m.
NER Named-entity recognition batch_69e04e24064c8190b132c3092877fbfa completed April 16, 2026, 2:49 a.m.
PD Predicate disambiguation batch_69deda817e9881909b0c66fc9056f7d5 completed April 15, 2026, 12:23 a.m.
Created at: April 10, 2026, 4:11 a.m.