Triple
T15537037
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Mii |
E370373
|
entity |
| Predicate | implementedAs |
P1417
|
FINISHED |
| Object |
Mii Channel on Wii
Mii Channel on Wii is a built-in Wii application that lets players create and customize cartoon-like avatar characters used across various games and system features.
|
E1163691
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mii Channel on Wii | Statement: [Mii, implementedAs, Mii Channel on Wii]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Mii Channel on Wii Context triple: [Mii, implementedAs, Mii Channel on Wii]
-
A.
Wii Play
Wii Play is a collection of casual, motion-controlled minigames for the Nintendo Wii that prominently features customizable Mii avatars.
-
B.
Wii Internet Channel
The Wii Internet Channel was a downloadable web browser for Nintendo's Wii console that allowed users to surf the internet on their TV.
-
C.
Wii Shop Channel
The Wii Shop Channel was Nintendo's digital storefront for the Wii, used to purchase and download games, Virtual Console titles, and other software.
-
D.
WiiWare
WiiWare was a digital distribution service for downloadable games and applications designed specifically for Nintendo's Wii console.
-
E.
Wii Sports
Wii Sports is a motion-controlled sports video game compilation for the Nintendo Wii that became a cultural phenomenon and one of the best-selling games of all time.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Mii Channel on Wii Triple: [Mii, implementedAs, Mii Channel on Wii]
Generated description
Mii Channel on Wii is a built-in Wii application that lets players create and customize cartoon-like avatar characters used across various games and system features.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Mii Channel on Wii Target entity description: Mii Channel on Wii is a built-in Wii application that lets players create and customize cartoon-like avatar characters used across various games and system features.
-
A.
Wii Play
Wii Play is a collection of casual, motion-controlled minigames for the Nintendo Wii that prominently features customizable Mii avatars.
-
B.
Wii Internet Channel
The Wii Internet Channel was a downloadable web browser for Nintendo's Wii console that allowed users to surf the internet on their TV.
-
C.
Wii Shop Channel
The Wii Shop Channel was Nintendo's digital storefront for the Wii, used to purchase and download games, Virtual Console titles, and other software.
-
D.
WiiWare
WiiWare was a digital distribution service for downloadable games and applications designed specifically for Nintendo's Wii console.
-
E.
Wii Sports
Wii Sports is a motion-controlled sports video game compilation for the Nintendo Wii that became a cultural phenomenon and one of the best-selling games of all time.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85cc521a08190921fb50319dddc34 |
completed | April 10, 2026, 2:13 a.m. |
| NER | Named-entity recognition | batch_69e0442f3c688190a599165e526af2ed |
completed | April 16, 2026, 2:06 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ff4556ad008190a411ccd3ef0d1e89 |
completed | May 9, 2026, 2:31 p.m. |
| NEDg | Description generation | batch_69ff47590f5c81908da35e6d85452eee |
completed | May 9, 2026, 2:40 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69ff47d81e408190888b86f3f69ca76e |
completed | May 9, 2026, 2:42 p.m. |
Created at: April 10, 2026, 4:06 a.m.