Triple

T15466161
Position Surface form Disambiguated ID Type / Status
Subject Villager E372034 entity
Predicate voice P1338 FINISHED
Object Animalese
Animalese is the distinctive, high-pitched gibberish speech style used by characters in the Animal Crossing video game series.
E1159070 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Animalese | Statement: [Villager, voice, Animalese]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Animalese
Context triple: [Villager, voice, Animalese]
  • A. Voice of the Animals
    Voice of the Animals is a studio album by American violinist Scarlet Rivera, showcasing her distinctive fusion of rock, folk, and world music influences.
  • B. The Animal
    The Animal is a 2001 comedy film starring Rob Schneider as a man who develops animal-like abilities after undergoing a radical transplant procedure.
  • C. Another Animal
    Another Animal is an American hard rock supergroup formed by members of Godsmack and other musicians, known for their heavy, riff-driven sound.
  • D. Bonek
    Bonek is the passionate and famously fervent supporter group of the Indonesian football club Persebaya Surabaya.
  • E. Zoot
    Zoot is a fictional animal character name commonly used in entertainment and media, often evoking a quirky or playful creature.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Animalese
Triple: [Villager, voice, Animalese]
Generated description
Animalese is the distinctive, high-pitched gibberish speech style used by characters in the Animal Crossing video game series.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Animalese
Target entity description: Animalese is the distinctive, high-pitched gibberish speech style used by characters in the Animal Crossing video game series.
  • A. Voice of the Animals
    Voice of the Animals is a studio album by American violinist Scarlet Rivera, showcasing her distinctive fusion of rock, folk, and world music influences.
  • B. The Animal
    The Animal is a 2001 comedy film starring Rob Schneider as a man who develops animal-like abilities after undergoing a radical transplant procedure.
  • C. Another Animal
    Another Animal is an American hard rock supergroup formed by members of Godsmack and other musicians, known for their heavy, riff-driven sound.
  • D. Bonek
    Bonek is the passionate and famously fervent supporter group of the Indonesian football club Persebaya Surabaya.
  • E. Zoot
    Zoot is a fictional animal character name commonly used in entertainment and media, often evoking a quirky or playful creature.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85cc8bd308190886949510b42e764 completed April 10, 2026, 2:13 a.m.
NER Named-entity recognition batch_69e03f680cec8190836a5ec841dee224 completed April 16, 2026, 1:46 a.m.
NED1 Entity disambiguation (via context triple) batch_69ff2d01a23c819095cf75b7d5a801a9 completed May 9, 2026, 12:48 p.m.
NEDg Description generation batch_69ff2e1fb27c81908de0d755bf30c833 completed May 9, 2026, 12:52 p.m.
NED2 Entity disambiguation (via description) batch_69ff2f3ab6988190b4cefe2f55c4101c completed May 9, 2026, 12:57 p.m.
Created at: April 10, 2026, 3:33 a.m.