Triple

T15465686
Position Surface form Disambiguated ID Type / Status
Subject Boost Rush E372024 entity
Predicate relatedTo P37 FINISHED
Object Challenge Mode E372023 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Challenge Mode | Statement: [Boost Rush, relatedTo, Challenge Mode]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Challenge Mode
Context triple: [Boost Rush, relatedTo, Challenge Mode]
  • A. Challenge Mode chosen
    Challenge Mode is a special gameplay mode in New Super Mario Bros. U that presents players with timed and skill-based objectives designed to test and refine their platforming abilities.
  • B. Adventure Mode
    Adventure Mode is a free-roaming, endgame-focused gameplay mode in Diablo III: Reaper of Souls that lets players complete bounties, run Nephalem Rifts, and explore all acts without following the campaign story.
  • C. Bowser's Minions mode
    Bowser's Minions mode is a side-story campaign in the Mario & Luigi series that lets players control Bowser’s army in a strategy-focused adventure parallel to the main game’s events.
  • D. Crucible Mode
    Crucible Mode is a wave-based arena expansion for the action RPG Grim Dawn that challenges players to survive increasingly difficult enemy hordes for rewards.
  • E. Battlemode
    Battlemode is Doom Eternal’s asymmetrical multiplayer mode that pits one powerful Slayer against two player-controlled demons in fast-paced, arena-style combat.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85cc8bd308190886949510b42e764 completed April 10, 2026, 2:13 a.m.
NER Named-entity recognition batch_69e03f680cec8190836a5ec841dee224 completed April 16, 2026, 1:46 a.m.
NED1 Entity disambiguation (via context triple) batch_69ff2d01a23c819095cf75b7d5a801a9 completed May 9, 2026, 12:48 p.m.
Created at: April 10, 2026, 3:33 a.m.