Triple
T15465612
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Challenge Mode (New Super Mario Bros. U) |
E372023
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | gameplay mode |
C14115
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: gameplay mode Context triple: [Challenge Mode (New Super Mario Bros. U), instanceOf, gameplay mode]
-
A.
video game mode
chosen
A video game mode is a specific set of rules, objectives, and gameplay conditions that defines how a game is played and experienced.
-
B.
Hearthstone game mode
A Hearthstone game mode is a distinct way to play the digital card game, defined by its own rules, objectives, deck-building constraints, and progression or reward structure.
-
C.
franchise management mode
Franchise management mode is a system feature that centralizes control and oversight of multiple franchise locations, enabling standardized operations, performance monitoring, and coordinated decision-making across the network.
-
D.
video game console compatibility mode
Video game console compatibility mode is a system feature that allows a console to run games or software designed for earlier hardware generations or different system configurations by emulating or adapting their behavior.
-
E.
sports management simulation mode
A sports management simulation mode is a gameplay feature where players act as team managers, making strategic decisions about rosters, finances, training, and tactics to guide a sports organization to success over time.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85cc8bd308190886949510b42e764 |
completed | April 10, 2026, 2:13 a.m. |
Created at: April 10, 2026, 3:33 a.m.