Triple
T15465520
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Flying Squirrel Mario |
E372020
|
entity |
| Predicate | relatedPowerUp |
P82640
|
FINISHED |
| Object | Cape Mario |
E659513
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Cape Mario | Statement: [Flying Squirrel Mario, relatedPowerUp, Cape Mario]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Cape Mario Context triple: [Flying Squirrel Mario, relatedPowerUp, Cape Mario]
-
A.
Hotel Mario
Hotel Mario is a 1994 Philips CD-i puzzle-platform video game based on the Mario franchise, infamous for its poor quality and awkward full-motion video cutscenes.
-
B.
Supah Mario
Supah Mario is a hip-hop and R&B record producer known for his work with major artists such as Drake, Young Thug, and Lil Uzi Vert.
-
C.
Baby Mario
Baby Mario is the infant version of Nintendo’s iconic hero Mario, appearing as a playable character in various Mario spin-off and Yoshi games.
-
D.
Fire Mario
chosen
Fire Mario is a powered-up form of Mario in the Super Mario series that allows him to throw fireballs and defeat enemies more easily.
-
E.
Super Mario 3D Land
Super Mario 3D Land is a 2011 Nintendo 3DS platform game that blends classic 2D Mario level design with 3D movement and perspective-shifting stages.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85cc8bd308190886949510b42e764 |
completed | April 10, 2026, 2:13 a.m. |
| NER | Named-entity recognition | batch_69e03f680cec8190836a5ec841dee224 |
completed | April 16, 2026, 1:46 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ff2d01a23c819095cf75b7d5a801a9 |
completed | May 9, 2026, 12:48 p.m. |
Created at: April 10, 2026, 3:33 a.m.