Triple

T15465479
Position Surface form Disambiguated ID Type / Status
Subject Flying Squirrel Mario E372020 entity
Predicate instanceOf P0 FINISHED
Object Power-up form C20925 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: Power-up form
Context triple: [Flying Squirrel Mario, instanceOf, Power-up form]
  • A. power-up chosen
    A power-up is a temporary or permanent in-game item or effect that enhances a character's abilities, stats, or resources to provide a strategic advantage.
  • B. power-up item
    A power-up item is a collectible object that temporarily or permanently enhances a character’s abilities, stats, or resources within a game.
  • C. powerhouse
    A powerhouse is an entity—such as a person, organization, or system—that possesses and consistently demonstrates exceptional strength, energy, or influence in a particular domain.
  • D. Teachable perk
    A Teachable perk is a transferable ability or bonus that, once learned by one character, can be unlocked and used by other characters within the same system or game.
  • E. power hitter
    A power hitter is a baseball player known for consistently hitting the ball with great force, often resulting in extra-base hits and home runs.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85cc8bd308190886949510b42e764 completed April 10, 2026, 2:13 a.m.
Created at: April 10, 2026, 3:33 a.m.