Triple

T15436554
Position Surface form Disambiguated ID Type / Status
Subject Steve Jablonsky E369777 entity
Predicate notableWork P4 FINISHED
Object Command & Conquer 3: Tiberium Wars soundtrack E369786 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Command & Conquer 3: Tiberium Wars soundtrack | Statement: [Steve Jablonsky, notableWork, Command & Conquer 3: Tiberium Wars soundtrack]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Command & Conquer 3: Tiberium Wars soundtrack
Context triple: [Steve Jablonsky, notableWork, Command & Conquer 3: Tiberium Wars soundtrack]
  • A. Command & Conquer 3: Tiberium Wars soundtrack chosen
    The Command & Conquer 3: Tiberium Wars soundtrack is a cinematic, orchestral- and electronic-driven score that underscores the game's futuristic warfare and dramatic narrative.
  • B. StarCraft II: Wings of Liberty soundtrack
    The StarCraft II: Wings of Liberty soundtrack is an orchestral and cinematic score composed primarily by Russell Brower that blends epic sci-fi themes with militaristic and atmospheric music to accompany Blizzard Entertainment’s real-time strategy game.
  • C. Warcraft III: Reign of Chaos soundtrack
    The Warcraft III: Reign of Chaos soundtrack is the orchestral and atmospheric musical score for Blizzard Entertainment’s real-time strategy game Warcraft III, composed primarily by Glenn Stafford and known for its epic, fantasy-themed themes.
  • D. StarCraft (video game) soundtrack
    The StarCraft (video game) soundtrack is a highly influential sci-fi strategy game score, blending orchestral, electronic, and rock elements to define the atmospheric soundscape of Blizzard's classic real-time strategy title.
  • E. StarCraft II: Legacy of the Void soundtrack
    The StarCraft II: Legacy of the Void soundtrack is an orchestral and cinematic score for Blizzard Entertainment’s sci-fi real-time strategy game expansion, known for its epic themes that underscore the Protoss-focused campaign and multiplayer experience.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85a19180081909925012fbf4e62a3 completed April 10, 2026, 2:02 a.m.
NER Named-entity recognition batch_69e03edca064819081510bf303271062 completed April 16, 2026, 1:43 a.m.
NED1 Entity disambiguation (via context triple) batch_69ff21a5e55c81909801db54032589ac completed May 9, 2026, 11:59 a.m.
Created at: April 10, 2026, 3:21 a.m.