Triple
T15384947
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Mega Man |
E367893
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Capcom franchise |
C36000
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Capcom franchise Context triple: [Mega Man, instanceOf, Capcom franchise]
-
A.
Mario franchise spin-off
A Mario franchise spin-off is a game or media work that features characters, settings, or elements from the main Super Mario series but focuses on different genres, gameplay styles, or narratives outside the core platforming adventures.
-
B.
fighting game series
A fighting game series is a collection of related video games centered on competitive combat between characters, typically featuring recurring fighters, mechanics, and story elements across multiple installments.
-
C.
platform game series
A platform game series is a collection of related video games, typically sharing characters, settings, and core mechanics, in which players navigate environments by running, jumping, and overcoming obstacles across multiple installments.
-
D.
arcade game series
An arcade game series is a collection of related coin-operated video games sharing common themes, characters, or gameplay mechanics, typically released over time as sequels or spin-offs.
-
E.
survival horror franchise
A survival horror franchise is a series of related games, films, or media that focus on vulnerable protagonists facing terrifying threats with limited resources, emphasizing tension, fear, and strategic survival over direct combat.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85a1551a08190ba2caea7cd51c639 |
completed | April 10, 2026, 2:01 a.m. |
Created at: April 10, 2026, 3:19 a.m.