Triple
T15384149
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Game Boy Horror |
E367876
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | in-game menu interface |
C32340
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: in-game menu interface Context triple: [Game Boy Horror, instanceOf, in-game menu interface]
-
A.
machine interface
A machine interface is the conceptual boundary and set of mechanisms through which humans or other systems interact with, control, and receive feedback from a machine.
-
B.
menu component
chosen
A menu component is a user interface element that presents a list of options or actions, typically organized hierarchically, that users can select to navigate or perform tasks within an application.
-
C.
command-line interface
A command-line interface is a text-based user interface that allows users to interact with a computer system by typing commands and receiving textual output.
-
D.
in-game device
An in-game device is an interactive object within a game world that players can use or manipulate to trigger specific functions, effects, or gameplay mechanics.
-
E.
graphical user interface feature
A graphical user interface feature is a visual, interactive element (such as buttons, menus, icons, or toolbars) that enables users to perform actions and navigate within a software application.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85a1551a08190ba2caea7cd51c639 |
completed | April 10, 2026, 2:01 a.m. |
Created at: April 10, 2026, 3:19 a.m.