Triple

T15383722
Position Surface form Disambiguated ID Type / Status
Subject Grasslands E367866 entity
Predicate oftenLocatedAs P118539 FINISHED
Object first world or early world in a game LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: first world or early world in a game | Statement: [Grasslands, oftenLocatedAs, first world or early world in a game]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: oftenLocatedAs
Context triple: [Grasslands, oftenLocatedAs, first world or early world in a game]
  • A. oftenLocatedAt
    Indicates that an entity is frequently or commonly found at, or associated with being in, a particular location.
  • B. oftenLocatedNear
    Indicates that one entity is frequently found in close physical proximity to another entity.
  • C. sometimesLocatedIn
    Indicates that an entity is located in a given place only at certain times or under certain conditions, rather than permanently or always.
  • D. likelyLocatedIn
    Indicates that an entity is probably situated within or associated with a particular location, though not with absolute certainty.
  • E. locatedAlong
    Indicates that one entity is situated adjacent to, or running beside, the length or course of another linear feature (such as a road, river, or railway).
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85a1551a08190ba2caea7cd51c639 completed April 10, 2026, 2:01 a.m.
NER Named-entity recognition batch_69e03e7397188190bde42b897ab4b5b4 completed April 16, 2026, 1:42 a.m.
PD Predicate disambiguation batch_69ded27742a881909cd73cc5c7d062fd completed April 14, 2026, 11:49 p.m.
PDg Predicate description generation batch_69ded57005608190886cd01f640dfedb completed April 15, 2026, 12:01 a.m.
Created at: April 10, 2026, 3:19 a.m.