Triple

T15383076
Position Surface form Disambiguated ID Type / Status
Subject AIAS Hall of Fame Award E367849 entity
Predicate notableRecipient P108 FINISHED
Object Peter Molyneux E736762 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Peter Molyneux | Statement: [AIAS Hall of Fame Award, notableRecipient, Peter Molyneux]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Peter Molyneux
Context triple: [AIAS Hall of Fame Award, notableRecipient, Peter Molyneux]
  • A. Peter Molyneux chosen
    Peter Molyneux is a British video game designer and producer best known for creating influential titles such as Populous, Black & White, and the Fable series.
  • B. Chris Mundy
    Chris Mundy is a television writer and producer best known as the showrunner of the crime drama series "Ozark."
  • C. Dean Goodhill
    Dean Goodhill is a film editor known for his work on feature films, including the romantic comedy "Love, Wedding, Marriage."
  • D. Warren Spector
    Warren Spector is an influential American video game designer and producer best known for pioneering immersive sim titles such as Deus Ex and System Shock.
  • E. Tim Sweeney
    Tim Sweeney is an American computer programmer and entrepreneur best known as the founder and CEO of Epic Games and the lead architect behind the Unreal Engine game development platform.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85a1551a08190ba2caea7cd51c639 completed April 10, 2026, 2:01 a.m.
NER Named-entity recognition batch_69e03e7397188190bde42b897ab4b5b4 completed April 16, 2026, 1:42 a.m.
NED1 Entity disambiguation (via context triple) batch_69ff0b5bc43c81908ffdb7819e3660d9 completed May 9, 2026, 10:24 a.m.
Created at: April 10, 2026, 3:19 a.m.