Triple
T15382749
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Nintendogs |
E367843
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | life simulation game |
C35991
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: life simulation game Context triple: [Nintendogs, instanceOf, life simulation game]
-
A.
construction and management simulation game
A construction and management simulation game is a type of game where players design, build, and oversee the operation of structures, systems, or communities while balancing resources, growth, and strategic decision-making.
-
B.
immersive sim
An immersive sim is a game design style that emphasizes player freedom, systemic interactions, and emergent problem-solving within a richly simulated, reactive world.
-
C.
space simulation game
A space simulation game is an interactive digital experience that realistically models spaceflight, celestial mechanics, and spacecraft operations, allowing players to explore, manage, or survive in a virtual universe.
-
D.
sports management simulation mode
A sports management simulation mode is a gameplay feature where players act as team managers, making strategic decisions about rosters, finances, training, and tactics to guide a sports organization to success over time.
-
E.
role‑playing game
A role-playing game is an interactive experience in which players assume fictional characters and collaboratively create or influence a narrative by making choices that affect the game world and its outcomes.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85a1551a08190ba2caea7cd51c639 |
completed | April 10, 2026, 2:01 a.m. |
Created at: April 10, 2026, 3:19 a.m.