Triple

T15296054
Position Surface form Disambiguated ID Type / Status
Subject Metal Gear Solid 2: Sons of Liberty (video game score) E365658 entity
Predicate inUniverseTheme P118002 FINISHED
Object stealth LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: stealth | Statement: [Metal Gear Solid 2: Sons of Liberty (video game score), inUniverseTheme, stealth]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: inUniverseTheme
Context triple: [Metal Gear Solid 2: Sons of Liberty (video game score), inUniverseTheme, stealth]
  • A. inUniverse
    Indicates that one entity exists, occurs, or is set within the fictional or conceptual universe defined by another entity.
  • B. inUniverseType
    Indicates that one entity exists within, or is categorized as belonging to, a particular fictional or conceptual universe type defined by the other entity.
  • C. inUniverseTitle
    Indicates that a work’s title is the one used within the fictional universe itself, as opposed to an external or real-world title.
  • D. inUniverseFeature
    Indicates that a feature, element, or detail exists within and is part of the internal fictional universe or continuity of a work.
  • E. inUniverseMaterial
    Indicates that something is made of or composed from a material that exists within a specified fictional or conceptual universe.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85a113ee881908e297a1d38dd79fa completed April 10, 2026, 2:01 a.m.
NER Named-entity recognition batch_69e036848c1881908fbaaae0216d6d27 completed April 16, 2026, 1:08 a.m.
PD Predicate disambiguation batch_69deca935e2c8190b640987ddfc542b9 completed April 14, 2026, 11:15 p.m.
PDg Predicate description generation batch_69decf2e413481909d9180a8d78d2c17 completed April 14, 2026, 11:35 p.m.
Created at: April 10, 2026, 3:15 a.m.