Triple

T15133354
Position Surface form Disambiguated ID Type / Status
Subject Slip Slide E361476 entity
Predicate hasPrimaryMechanic P75814 FINISHED
Object sliding on slippery surfaces LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: sliding on slippery surfaces | Statement: [Slip Slide, hasPrimaryMechanic, sliding on slippery surfaces]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasPrimaryMechanic
Context triple: [Slip Slide, hasPrimaryMechanic, sliding on slippery surfaces]
  • A. gameplayMechanic
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • B. notableLevelMechanic
    Indicates that an entity is recognized for its significant involvement in designing, implementing, or innovating game level mechanics.
  • C. hasTriggerMechanism
    Indicates that an entity possesses or is equipped with a specific mechanism used to initiate or activate an action or process.
  • D. hasPrimaryTactic chosen
    Indicates that an entity is associated with its main or most commonly used tactic or method of operation.
  • E. hasMechanism
    Indicates that one entity operates, functions, or produces an effect through the specified mechanism or process.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85a06450081909c5a14ea9851a15e completed April 10, 2026, 2:01 a.m.
NER Named-entity recognition batch_69e005b29a4c819087f8818e3f5788f5 completed April 15, 2026, 9:40 p.m.
PD Predicate disambiguation batch_69deb9713fe881909dec2fd3f6c84b39 completed April 14, 2026, 10:02 p.m.
Created at: April 10, 2026, 3:06 a.m.