Triple
T15024143
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Koji Kondo |
E378163
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
The Legend of Zelda: Ocarina of Time "Hyrule Field Night"
The Legend of Zelda: Ocarina of Time "Hyrule Field Night" is a memorable atmospheric overworld theme composed by Koji Kondo that plays during nighttime exploration of Hyrule Field in the classic Nintendo 64 adventure game.
|
E1135786
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Legend of Zelda: Ocarina of Time "Hyrule Field Night" | Statement: [Koji Kondo, notableWork, The Legend of Zelda: Ocarina of Time "Hyrule Field Night"]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: The Legend of Zelda: Ocarina of Time "Hyrule Field Night" Context triple: [Koji Kondo, notableWork, The Legend of Zelda: Ocarina of Time "Hyrule Field Night"]
-
A.
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow"
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow" is a haunting warp song from the classic Nintendo 64 adventure game, used to transport the hero to the Shadow Temple.
-
B.
The Legend of Zelda: Ocarina of Time "Mini-game"
The Legend of Zelda: Ocarina of Time "Mini-game" refers to the various optional in-game challenges and side activities in the classic Nintendo 64 action-adventure title, many of which feature memorable music composed by Koji Kondo.
-
C.
The Legend of Zelda: Ocarina of Time "Fairy Fountain"
The Legend of Zelda: Ocarina of Time "Fairy Fountain" is an iconic, ethereal piano and synth theme from the game’s fairy and Great Fairy locations, renowned for its serene arpeggios and enduring popularity among video game music fans.
-
D.
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time is a critically acclaimed action-adventure game for the Nintendo 64, renowned for pioneering 3D gameplay and storytelling in the Zelda series.
-
E.
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask is a dark, time-driven action-adventure game by Nintendo in which Link repeatedly relives three days to prevent the moon from destroying the world of Termina.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: The Legend of Zelda: Ocarina of Time "Hyrule Field Night" Triple: [Koji Kondo, notableWork, The Legend of Zelda: Ocarina of Time "Hyrule Field Night"]
Generated description
The Legend of Zelda: Ocarina of Time "Hyrule Field Night" is a memorable atmospheric overworld theme composed by Koji Kondo that plays during nighttime exploration of Hyrule Field in the classic Nintendo 64 adventure game.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: The Legend of Zelda: Ocarina of Time "Hyrule Field Night" Target entity description: The Legend of Zelda: Ocarina of Time "Hyrule Field Night" is a memorable atmospheric overworld theme composed by Koji Kondo that plays during nighttime exploration of Hyrule Field in the classic Nintendo 64 adventure game.
-
A.
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow"
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow" is a haunting warp song from the classic Nintendo 64 adventure game, used to transport the hero to the Shadow Temple.
-
B.
The Legend of Zelda: Ocarina of Time "Mini-game"
The Legend of Zelda: Ocarina of Time "Mini-game" refers to the various optional in-game challenges and side activities in the classic Nintendo 64 action-adventure title, many of which feature memorable music composed by Koji Kondo.
-
C.
The Legend of Zelda: Ocarina of Time "Fairy Fountain"
The Legend of Zelda: Ocarina of Time "Fairy Fountain" is an iconic, ethereal piano and synth theme from the game’s fairy and Great Fairy locations, renowned for its serene arpeggios and enduring popularity among video game music fans.
-
D.
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time is a critically acclaimed action-adventure game for the Nintendo 64, renowned for pioneering 3D gameplay and storytelling in the Zelda series.
-
E.
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask is a dark, time-driven action-adventure game by Nintendo in which Link repeatedly relives three days to prevent the moon from destroying the world of Termina.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85cd46b2c819090d054c27787f677 |
completed | April 10, 2026, 2:13 a.m. |
| NER | Named-entity recognition | batch_69ded7de117c8190a1b9fa8d1602057e |
completed | April 15, 2026, 12:12 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69fea5b0bbf4819082e14715bfd6003d |
completed | May 9, 2026, 3:10 a.m. |
| NEDg | Description generation | batch_69fea6f926d481908cf4465205c628db |
completed | May 9, 2026, 3:16 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69fea9ab97e08190995c090c1fb9ed3b |
completed | May 9, 2026, 3:27 a.m. |
Created at: April 10, 2026, 2:56 a.m.