Triple
T15024133
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Koji Kondo |
E378163
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard"
The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard" is a memorable musical theme from Nintendo’s classic action-adventure game, accompanying the tranquil courtyard scene where Link first meets Princess Zelda.
|
E1139679
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard" | Statement: [Koji Kondo, notableWork, The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard"]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard" Context triple: [Koji Kondo, notableWork, The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard"]
-
A.
The Legend of Zelda: Ocarina of Time "Zora’s Domain"
The Legend of Zelda: Ocarina of Time "Zora’s Domain" is a serene, aquatic-themed musical piece that underscores the tranquil home of the Zora race in Nintendo’s classic action-adventure game.
-
B.
The Legend of Zelda: Ocarina of Time "Kakariko Village"
The Legend of Zelda: Ocarina of Time "Kakariko Village" is a memorable background music track from the game that evokes a peaceful, rustic village atmosphere and is widely regarded as one of Koji Kondo’s most iconic compositions.
-
C.
The Legend of Zelda: Ocarina of Time "Fairy Fountain"
The Legend of Zelda: Ocarina of Time "Fairy Fountain" is an iconic, ethereal piano and synth theme from the game’s fairy and Great Fairy locations, renowned for its serene arpeggios and enduring popularity among video game music fans.
-
D.
The Legend of Zelda: Ocarina of Time "Lon Lon Ranch"
The Legend of Zelda: Ocarina of Time "Lon Lon Ranch" is a serene, pastoral musical theme from the game’s ranch area, composed by Koji Kondo and known for its gentle, country-inspired melody.
-
E.
The Legend of Zelda: Ocarina of Time "Fire Temple"
The Legend of Zelda: Ocarina of Time "Fire Temple" is a memorable dungeon and musical theme from Nintendo’s classic action-adventure game, known for its intense atmosphere, lava-filled design, and iconic score.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard" Triple: [Koji Kondo, notableWork, The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard"]
Generated description
The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard" is a memorable musical theme from Nintendo’s classic action-adventure game, accompanying the tranquil courtyard scene where Link first meets Princess Zelda.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard" Target entity description: The Legend of Zelda: Ocarina of Time "Hyrule Castle Courtyard" is a memorable musical theme from Nintendo’s classic action-adventure game, accompanying the tranquil courtyard scene where Link first meets Princess Zelda.
-
A.
The Legend of Zelda: Ocarina of Time "Zora’s Domain"
The Legend of Zelda: Ocarina of Time "Zora’s Domain" is a serene, aquatic-themed musical piece that underscores the tranquil home of the Zora race in Nintendo’s classic action-adventure game.
-
B.
The Legend of Zelda: Ocarina of Time "Kakariko Village"
The Legend of Zelda: Ocarina of Time "Kakariko Village" is a memorable background music track from the game that evokes a peaceful, rustic village atmosphere and is widely regarded as one of Koji Kondo’s most iconic compositions.
-
C.
The Legend of Zelda: Ocarina of Time "Fairy Fountain"
The Legend of Zelda: Ocarina of Time "Fairy Fountain" is an iconic, ethereal piano and synth theme from the game’s fairy and Great Fairy locations, renowned for its serene arpeggios and enduring popularity among video game music fans.
-
D.
The Legend of Zelda: Ocarina of Time "Lon Lon Ranch"
The Legend of Zelda: Ocarina of Time "Lon Lon Ranch" is a serene, pastoral musical theme from the game’s ranch area, composed by Koji Kondo and known for its gentle, country-inspired melody.
-
E.
The Legend of Zelda: Ocarina of Time "Fire Temple"
The Legend of Zelda: Ocarina of Time "Fire Temple" is a memorable dungeon and musical theme from Nintendo’s classic action-adventure game, known for its intense atmosphere, lava-filled design, and iconic score.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85cd46b2c819090d054c27787f677 |
completed | April 10, 2026, 2:13 a.m. |
| NER | Named-entity recognition | batch_69ded7de117c8190a1b9fa8d1602057e |
completed | April 15, 2026, 12:12 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69febfd954548190b3f7c60d95403f3e |
completed | May 9, 2026, 5:02 a.m. |
| NEDg | Description generation | batch_69fec13875e48190b31d4485e733fd74 |
completed | May 9, 2026, 5:08 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69fec18ff6288190b2ad86ca94a95be6 |
completed | May 9, 2026, 5:09 a.m. |
Created at: April 10, 2026, 2:56 a.m.