Triple

T14992104
Position Surface form Disambiguated ID Type / Status
Subject Playland Amusement Park E373859 entity
Predicate hasPart P35 FINISHED
Object Dragon Coaster E176305 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Dragon Coaster | Statement: [Playland Amusement Park, hasPart, Dragon Coaster]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Dragon Coaster
Context triple: [Playland Amusement Park, hasPart, Dragon Coaster]
  • A. Dragon Coaster chosen
    Dragon Coaster is a historic wooden roller coaster located at Playland Park in Rye, New York, known for its classic out-and-back layout and nostalgic thrill.
  • B. Dragon Coaster
    Dragon Coaster is a family-friendly steel roller coaster located at Canobie Lake Park in Salem, New Hampshire.
  • C. The Giant Coaster
    The Giant Coaster is the historic wooden roller coaster later known as Wild One, renowned as one of the classic early 20th-century coasters in the United States.
  • D. Medusa Steel Coaster
    Medusa Steel Coaster is a hybrid steel-wood roller coaster at Six Flags México known for its intense inversions and smooth, high-speed ride experience.
  • E. Hyper Coaster
    Hyper Coaster is a high-thrill roller coaster model characterized by tall drops, high speeds, and airtime-focused layouts typically exceeding traditional coaster height and speed benchmarks.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85ccc84388190aa151e5173370c8d completed April 10, 2026, 2:13 a.m.
NER Named-entity recognition batch_69ded715db408190b44e8a8452c79764 completed April 15, 2026, 12:08 a.m.
NED1 Entity disambiguation (via context triple) batch_69fe969842848190a030db797c851fed completed May 9, 2026, 2:06 a.m.
Created at: April 10, 2026, 2:53 a.m.