Triple

T14941664
Position Surface form Disambiguated ID Type / Status
Subject Luigi's Mansion 3 E372544 entity
Predicate antagonist P4675 FINISHED
Object King Boo E368635 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: King Boo | Statement: [Luigi's Mansion 3, antagonist, King Boo]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: King Boo
Context triple: [Luigi's Mansion 3, antagonist, King Boo]
  • A. Boo
    Boo is a suburban district and island area in the Stockholm archipelago, located within Nacka Municipality in Sweden.
  • B. Boo
    Boo is the young human girl in Pixar's animated film "Monsters, Inc." whose unexpected arrival in the monster world drives the story's central conflict and emotional core.
  • C. Boo chosen
    Boo is a recurring ghost-like enemy in the Super Mario series, known for covering its face when looked at and attacking when the player’s back is turned.
  • D. Boo
    Boo is a kind-hearted but tragically fated best friend of the title character in the British television series "Fleabag."
  • E. Boo
    Boo is a musical artist known for contributing featured vocals to tracks such as the remix of "Fiesta."
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d85cc9da0c81908d583ca3f63a3908 completed April 10, 2026, 2:13 a.m.
NER Named-entity recognition batch_69ded68c1df0819084c0cd61b207d398 completed April 15, 2026, 12:06 a.m.
NED1 Entity disambiguation (via context triple) batch_69fe7e929f3881908560b8428e72327d completed May 9, 2026, 12:23 a.m.
Created at: April 10, 2026, 2:38 a.m.