Triple

T14905553
Position Surface form Disambiguated ID Type / Status
Subject 2010 Rose Bowl Game E360119 entity
Predicate BCSGame P116620 FINISHED
Object yes LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: yes | Statement: [2010 Rose Bowl Game, BCSGame, yes]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: BCSGame
Context triple: [2010 Rose Bowl Game, BCSGame, yes]
  • A. gameCode
    Indicates a code or identifier assigned to a specific game instance or type.
  • B. typicalGame
    Indicates a relationship where one entity is characterized as a standard, representative, or commonly occurring example of a game for the other entity or context.
  • C. stateGame6
    Indicates that an entity is in the specific condition or configuration labeled as "game6" within a set of game-related states.
  • D. gameEngine
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • E. gameContext
    Indicates the situational framework or environment in which a game’s actions, rules, and interactions take place.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d827980cbc8190a0c569ae3940a1d9 completed April 9, 2026, 10:26 p.m.
NER Named-entity recognition batch_69ded60cd5588190b1efecc2b220da69 completed April 15, 2026, 12:04 a.m.
PD Predicate disambiguation batch_69de9a4a14a88190951bb8f4c60bd37b completed April 14, 2026, 7:49 p.m.
PDg Predicate description generation batch_69deb1a4d8dc8190a4c0841c20f2875f completed April 14, 2026, 9:29 p.m.
Created at: April 10, 2026, 2:12 a.m.