Triple

T14793110
Position Surface form Disambiguated ID Type / Status
Subject Eiffel (programming language) E347704 entity
Predicate influenced P9 FINISHED
Object C# code contracts E347705 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: C# code contracts | Statement: [Eiffel (programming language), influenced, C# code contracts]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: C# code contracts
Context triple: [Eiffel (programming language), influenced, C# code contracts]
  • A. Design by Contract chosen
    Design by Contract is a software development methodology that treats software components as parties to a formal agreement, specifying precise obligations, benefits, and invariants to improve correctness and reliability.
  • B. Touch of Class: Learning to Program Well with Objects and Contracts
    "Touch of Class: Learning to Program Well with Objects and Contracts" is a computer science textbook by Bertrand Meyer that teaches object-oriented programming and software correctness using the Design by Contract methodology.
  • C. C# attributes
    C# attributes are metadata annotations in the C# programming language that allow developers to attach declarative information to code elements such as classes, methods, and properties, influencing compilation and runtime behavior.
  • D. System.Diagnostics.ConditionalAttribute
    System.Diagnostics.ConditionalAttribute is a C# attribute that conditionally includes or omits method calls in compiled code based on the presence of a specified compilation symbol.
  • E. System.CLSCompliantAttribute
    System.CLSCompliantAttribute is a .NET attribute used to indicate whether code elements comply with the Common Language Specification for cross-language interoperability.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d822ea8b7c819097dfadf3d45545e6 completed April 9, 2026, 10:06 p.m.
NER Named-entity recognition batch_69decd5ec43c8190ad7a10a556519bb0 completed April 14, 2026, 11:27 p.m.
NED1 Entity disambiguation (via context triple) batch_69fe24bea4408190975f4856cc02580e completed May 8, 2026, 6 p.m.
Created at: April 10, 2026, 1:31 a.m.